For example, my Coin 1 button is plugged into Coin1 on the iPac, which maps to Keyboard #5 by default. Then I can start configuring various buttons, but they don’t seem to work. If I load an NES game (Mesen core), and load the menu and check out the Controls area, and create a Remap file for that core, I can edit the file and change the device type to “3” for ports 1 and 2 to make them keyboard inputs. But I can’t seem to get it to work right. I want it to ignore the 2 xinmo encoders, and just see the ipac as a keyboard like MAME does. Retroarch is totally confused by all these controllers plugged in. It all works fine for MAME natively since I can map all the controller inputs easily, and I don’t use Retroarch for this, just plain old MAME as the emulator for the Arcade platform.īut I am also trying to run various console platforms on the long side, NES, SNES, Sega Master, etc using Retroarch. This is so that I can choose to play vertical arcade games on the short sides in cocktail mode, and horizontal games on the long side. ![]() ![]() The long side is controlled by an iPac ultimate board which is seen by the OS as a keyboard, and the two short sides are each plugged into a xinmo zero delay usb encoder. I have a three sided cocktail table - at the short ends are a joystick and three buttons each, and when sitting on the long side, there are controls for two players. I am new to the Retroarch world and having a helluva time figuring out my controller mapping.
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